Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Max the infantucture in those zones or build civs in those zones. Do I need to mass upgrade my railways and build depots too? You can't do it instantly but you can be pretty quick. As a Russian player, I am very pleased to have such a successful game for the USSR. But that doesn't mean medium tank Soviets isn't viable. The individual tanks have 200 armor and 100+ piercing, and I . Also, let me know what nation you would like to see in my next guide in the pool below. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Support engineers, signals, AA, maintenance. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Transport to have bread and fish rain down onto your men.. also guns. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. 148. r/hoi4. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Regardless, that doesn't change the strategy. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Micro the whole time. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. Hi, thank you for the comment. I used to play games mainly in Germany, France and Japan. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. So first. You need to send in the tanks whenever you see red bubbles. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. In fact, I used only 3 at the end of the game. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. Here is some music for the destruction of the Axis. Also you can use cas to bomb supplies and this will cripple the germans. Khrushchev dabbled with Trotskyism in the past. Great guide, I like it a lot. For the Axis and anyone who will fight in Africa, reliability is useful. Hello, thanks for your comment. The rest are pure inf too with 10 and 15w and aa/at. AT and Field hospital supports are useless and too expensive. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. Less micro than 1 division per tile and helps prevent encirclement. All rights reserved. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. It's often recommended to make some of both. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. And welcome to a new Hearts of Iron 4 Dev Diary! Support Companies: If armor matters then limit these as much as possible. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. [Top 10] Hearts of Iron 4 Best Infantry Templates - GamersDecide.com New comments cannot be posted and votes cannot be cast. Please see the. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. All trademarks are property of their respective owners in the US and other countries. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. Thank you! If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Would go a long way towards fixing things. Specify when and how many. This item will only be visible in searches to you, your friends, and admins. Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. Then add 2 points reliability and save XP for tanks. But, not the picture of course. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. You can find part 1 here, part 2 here and part 3 here. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Spain was capped at 5 last patch because of the amount of territory. Hi, sorry for the late reply. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). Firstly, how many divisions have you got? Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. Hi, thanks for the comment. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Then you tripled down on this and built forts and state AA, a complete waste of construction time. This is so youre not totally unprepared when the Axis invaded you in 1941. starts? Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. As stated previously in the guide, you should place a lot of emphasis on civilian factories. You should start researching Fighter IIs in 1939 and CAS I and II in late 1939 (get the license for all three of them. Check out my other nation guides. Hello Tomorrow! - Wikipedia Didn't consider it, didn't know air is now this important. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. Is it 5-9 divisions out of 24? I will look to add this information on the guide as soon as possible. You need to sign in or create an account to do that. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 Engineers, logistics, maybe support AT if you have the techs. The Path of Marxism/ Leninism2. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? A Guide to The Great Purge - Paradox Interactive Forums Finally, there's HSPAA, which is arguably one of the best units in the game. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. I prefer using artillery, but rockets can be used. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Join. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Perhaps give a go on a playthrough and see how it goes. I heard it is more important this update. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! Create an account to follow your favorite communities and start taking part in conversations. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Centralization and Discipline15. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The tanks don't fight. The Stalin Constitution6. Does not have AA and is too expensive. Cookie Notice Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Fix your eco, the rest will be much better. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Press J to jump to the feed. Hi you seem a pro in Soviet Union. How many Hoi players can say the same? Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? Beating The Soviet Union and Germany with Poland - No More Partitions Easy to Learn: Tracer - A Comprehensive Guide! How is it possible to get those spanish volunteer division templates in 1936? Also I use 20 width infantry with 40 width tanks. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. The rest pretty much comes down to your abilities and micro/using hotkeys. Hey thanks , mostly approximately 140 160 divisions. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Positive Heroism8. HOI4 Soviet Union Guide time. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. 8:1 casualties and Germany capitulated in 1944. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. Helf me, Hanz. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. Always check the Allies for licenses like for CAS or AA-guns! Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. HSPG will just make you lose to tanks and aren't usually practical. 150 mills and 180 civs. Movies. Contents 1 Geography 2 Events Soviet Union Guide : r/hoi4 - reddit.com To ensure I help you, I have a couple of questions. Alongside artillery, this is where your air force is particularly important. You want to keep Kalinin and you absolutely dont need Khrushcev. Cheers! I usually use them in separate divisions, though, like you'll see in template 4.3. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. The independence of Estonia lasted for about 20 years. Also here is what you need to know: Here is an example of how you can start off teching. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! HoI4's product manager, on the intricacies of budgeting a game development. The-Greatest-British-Union-Of United-States-Under-The-Empire. I ended up putting my entire army on aggressive and sitting back to get some fresh air. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). Still, I like the perpendicular fallback lines. These rules will help your game run smoother and increase your chances onto securing world domination. These are meant to be cost-efficient, after all. I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Support Companies: Same as heavies when you don't care about armor. Now lets have a look at our government and cabinet. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. This eventually got poured into doctrines, templates, and variants. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). All countries trade with you FIRST and buy licenses like Fighter I from you. Hearts Of Iron IV: Soviet Union Guide - KeenGamer You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. War Heroes18. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. In terms of the order you should do your national focus tree, here is what I have found works best for me. Hearts of Iron IV: Communist China Guide - KeenGamer Privacy Policy. Guide :: SOVIET ONION (TROTSKY GO BRRRRRRRRRRRR) - Steam Community I even racked up the army buffs, my supply is good, and Im using the big guns. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Supports: Limit support companies on this one. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. Please leave a like and subscribe if you enjoy this video. Template issues for sure. This guide can be helpful for beginners and experts alike! Of those factories, only 76 are civs and you have no trade. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles.

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hoi4 soviet union guide 2021