Try to get Axl to whiff. His Slash normals become much better when he's at high blood to compensate for the fact he can't utilize specials as freely when he's at high blood. On hit, you can Red Roman Cancel to perform a follow-up combo, and not shifting the Roman Cancel or shifting it upward will allow you to dash underneath the opponent and switch sides again. Vote for Sol Badguy's tiers . Ramlethal's Guilty Gear Strive tier match ups. On top of that, Ram has a much easier time dealing with dolphin RPS, meaning May has to work harder to actually get her hits. Empty hopping is safe and good for baiting out whiffs. Sol's strongest meterless ender for Wall Break. The recovery of an attack refers to the amount of time an attacker must wait before they may perform another action. Just be mindful that Chipp has. This can be exploited by air-dashing and immediately cancelling into Faultless Defense, to trick the Axl into spending his meter while keeping Baiken safe. Bridget vs Sol Badguy Matchup Knowledge. As this is Sol's fastest grounded overhead, 5D is needed to threaten the opponent with high/low mix-ups. Ideal combo ender and potential extender. Dustloop Wiki is an unofficial wiki dedicated to games developed by Arc System Works. Links into c.S on Counter Hit for a decently powerful conversion. This is a definitive Matchup Chart for I-No in Guilty Gear Strive. It is the only other counter in the game that acts similarly to Baiken's own HiiragiGuard:Startup:1Recovery:32Advantage:, which allows Anji to counter SafejumpA very well-timed jump attack on a character who is rising from a knockdown. This is Sol's highest damage OTG, though doing so will sacrifice okizeme and leave Sol vulnerable, especially in the corner, so only do it if it will close out a round. Used to call out opponents who make predictable jump-ins or keep chicken blocking. Faust - 5.9. Anyways, its really cool and interesting data, and I hope to see more analyses like this in the future! You don't like playing rude or bullying people with mids. At long range, you can use Banjoneto to hit Chaos. He also really doesn't do enough damage to punish ram when he does actually win neutral. Due to her poor anti-air game and amazing air game, air approaches are used to move around more freely and punish frugal usage of pokes and H Kabari. Characters and their match-ups in Strive. : r/Guiltygear - reddit Baiken has the ability to Hiiragi during your rekka pressure, although this is risky for the Baiken to do and she'll just blow up into a thousand pieces if you delay the rekka. Use it to steal momentum against poor okizeme and predictable pressure. 32. Ramlethal's tier match-ups in Guilty Gear Strive - EventHubs If he values his life at least. Best Match. On Counter Hit, the ground bounce can link into a dashing 5K for a combo. If she doesn't do it from point blank range, your 5P will also miss so she can whiff punish appropriately. What i mean to say is, i think this chart is interesting, but it's not absolutely objectively indicating character strength. Combos into 2D for a hard knockdown. Business as usual but just make sure you stay aware of Testament being able to use. Outside of Bomber loops, youve also got a harder time making the most of his low health. Be wary of using H Kabari in neutral too frugally as Anji can abuse the Autoguard to bypass the move and start his offense. You can pretty much do what you usually do on offense, except you'll need to watch out for his crawl shenanigans. Since Hiiragi can punish a lot of her blockstrings, threaten it and force them to structure their offense differently. If you let Baiken grab you, she can start to run pressure like. ), but it's probably time to finally make an exception here. Happy Chaos and Ramlethal both share a deep connection, that being that you simply have to endure the rest on the match suffering in a corner as you hold this mix. The opponent is then forced to block your jumping attack, since reversaling doesn't work, which will give you some nice pressure and hopefully an opening. He is top of my chart, even though he doesn't really beat any top-tiers, only going even against them. Sol steps forward and swings his sword. https://www.dustloop.com/wiki/index.php?title=GGST/Baiken/Matchups&oldid=372064. Axl has lackluster pressure scenarios, but they are very well at avoiding Hiiragi, as they will be spaced too far out to recieve the damage. Best Video Games of All Time - Page 70 - Metacritic . Slight ground bounce on hit, hard knockdown upon landing. When you manage to catch her, it's likely that she will attempt to jump out of your pressure, as Millia's jump is fast and high, so plan your pressure accordingly. Credit: Arc System Works. But regardless, here it is: Strive Tier-List Based on Average Win Rate against the entire cast: Full Match-Up Chart with legend on right: Methodology:I searched for the match-up I wanted in replay mode, and scrolled through the list by pressing Right to jump ahead. Your neutral is better than his but like other MUs, it's a tough ride when he finally gets in with backturn. Combos into Aerial Volcanic Viper or Aerial Bandit Revolver for more damage and a swift knockdown. Its start-up and travel distance increases the longer S is held. We'll take our She def needs buffs now. Combos into 5H as far as near max range or 2H at close range. She goes up and down real quick so if you're a reactionary Axl you might have a hard time. Guilty Gear Xrd REV 2 is a fast-paced, anime-style fighting game that has captured the hearts of many gamers around the world. The Gear Hunters Saga), ambientada en Washington, y que presenta su confrontacin final con That Man, Asuka R. Kreutz. Night Raid Vortex can be annoying for Ram to deal with, because of its low profile qualities. Vote for May's tiers . Hes quick enough to punish you easily and quick enough to close the gap. He wears a white coat with purple lining decorated with silver studs and . As Ram, you might have to rely on faster normals to avoid his spin, but. Potempkin is somewhat similar to May, bodying lower tiers but losing to all the top tiers, thus being so low. Baiken threatens her own offense heavily with HiiragiGuard:Startup:1Recovery:32Advantage:, meaning blockstrings that normally go unpunished such as 2D-Tatami Gaeshi and c.s-2H are now vulnerable to parry. As a rule of thumb, it's more reliable to dash cancel the move when anti-airing with it, as additional landing recovery from air blocking will give Sol follow-up pressure while still allowing for a combo should it actually hit. "Guilty Gear -Strive-" is the latest entry in the critically acclaimed Guilty Gear fighting game franchise. Guilty Gear Strive Tier List: Best Characters - Dot Esports This opening is designed such that the attacker can easily counter the defender's attack with his own. Character Win rate Total usage; 25 %: 16: . Floating crumple on ground hit: Total 33F (airborne 1~19F, standing 20~33F, can block 28~33F). Sometimes you can CH the delay as she's right in front of you or you may both may trade. Loss, similar to regular strikes. Remind them that blocking isn't everything. Gg Rev 2 Tier ListTier List Tier List URF Tier List ARAM Tier List Duo But some people in support of -STRIVE-welcomed lowered difficulty barrier for newbies (in the series . Closer to the corner, it's possible to simply link one wall bounce into another if the opponent is positioned correctly. I-No - 19. The two I found were Chipp against Pot and Pot against Doctor Who. Chipp. GGST - Ramlethal Valentine Matchups - Dustloop Wiki Sol's faster strike invincible reversal. As both hits are overheads, during air dash setups it is possible to cancel the move into j.D to land early and 2K instead, which makes for a mix-up that is fairly hard to see. On hit, it knocks opponents back in a bizarre-looking ground bounce that can combo directly into Night Raid Vortex. Note that only the first hit is invincible and there is a gap between the two punches, allowing opponents to reversal through the second. GGST Dostrow (Bridget) vs Umisho (Sol Badguy). Guilty Gear Strive Top Will lose to any attack before the super freeze but will not waste any Tension in doing so. Bridget. Popularity. I think most interestingly is Leo. Usually something like to a. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. His damage is good but not great. His immense damage output massively rewards hard reads. The move is also key to Sol's pressure, and it can be said that Sol's goal on offense is to get the opponent to block c.S. You should only ever really use air dash in the MU on reaction when you see a whiff. Launches opponent on hit, hard knockdown upon landing. On Counter Hit, it can link into either itself, c.S, or Night Raid Vortex. Opponent cannot use Blue Psyche Burst on hit or the resulting knockdown. A Roman Canceled Volcanic Viper can lead into similar damage and okizeme while being safer and leading into a potential mix-up, so consider doing that instead. In the case of 2H, this is faster than letting the move recover by itself. Guilty Gear -Strive-Anji. His fast normals and DP can give Ram some trouble even when she does get him to block, and Chipp himself can have some really scary mixups in the right situations. Be ready to fuzzy a lot when she's on you. What are the worst matchups in Strive at the moment? Guilty Gear Xrd Tier List [October] 2022 ; S Tier. This is just a small project I took on out of interest. Pay close attention to how much Axl is committing to that button and counterattack. Kratos vs Sol Badguy (God of War vs Guilty Gear), connections in the comments . Make sure you keep Zato at bay with your strong pokes and go for the throat after you take out Edwin. Guilty Gear Strive Anji Mito Guide: Beginners Tips, Move List & Best Combo Giovanna | Guilty Gear Wiki | Fandom Its pulled from a small pool of data, while its cute to look at this match up chart shouldnt be taken very seriously. Despite what the animation implies, it can hit certain crouching opponents. Very fast start-up, can potentially throw the opponent out of sloppy pressure or okizeme. Ram gets strong punishes on both block and startup due to its generally risky nature, being -17 on block. Anji has a strong footsies game with his large normals and the Autoguard property on his specials. Test 6P is juiced so if Ram gets 6P happy just slap them. A very well-timed jump attack on a character who is rising from a knockdown. Pay attention to the opponent's meter to determine when to be wary of YouzansenGuard:HighStartup:9Recovery:Landing+7Advantage:-14 (TK) in her mixup. Combos into 6S on crouching opponents and links into c.S on Counter Hit. This can be combined with dash momentum to cover large distances extremely quickly. Giovanna has red hair and a tanned skin complexion. Sol: Guilty Gear -Strive- | DashFight Also Snail is -24 on block. Her speed and range just make it very difficult for Faust to ever get the space he wants to set up for items. When Axl has Tension to burn, attempting to jump in on 2H will likely result in the Axl using PRC to defend himself. Battle Version 2.04Rankings shown are current rankings as at the time of video upload.#ggst #strive #guiltygear #g. (Ares granting Kratos the power to slaughter the opposing army, Asuka giving Sol the Flame of Corruption to resurrect Sol) but would seek revenge after gaining consciousness . Wall Damage when hit raw is increased to 700 (900). Search Results - Showing 0 - 34 Of 129. Leads into Bandit Revolver on hit from just about any range aside from the very tip (in which case the second hit can still be used to take a knockdown), which can then be Red Roman Canceled for more damage. Giovanna: Although she's a rushdown character, she feels less threatening than other rushdowns. How much Wall Damage is applied when the move connects on hit. This page was last edited on 28 January 2023, at 06:50. https://www.dustloop.com/wiki/index.php?title=GGST/Ramlethal_Valentine/Matchups&oldid=372096. Goldlewis player: PROMOTE May and Millia! While he does do an obscene amount of damage off the right hits, and while he can call her out in neutral, Ram generally has the upper hand. The time before an attack is active including the first active frame. Vote for Leo's tiers . This technique is colloquially referred to as "Run Flame." I think that's why he is so high though, because he goes evenly, playing him essentially becomes "safe" in that you are rarely going to have a bad matchup, thus leading him to have a high play percentage. I dont think I've ever seen an Axl vs May fight but it being +4 in May's favor seems bananas to me. It loses to throws, so try to only use it if the opponent isn't at point blank range. H Kabari is only minus 3, keeping it safe on block and will push the opponent towards Baiken. This is actually not true. The number of frames between inputting an attack and when the attack becomes active. I want to pre-face this by saying that tier-lists don't matter. Much like with Gun Flame, Fafnir can carry dash momentum to increase its range. At close range, 5K is an extremely fast knee with 3 frames of startup, making it Sol's fastest button and tied for the fastest normal in the game alongside Chipp's 5PGuard:AllStartup:3Recovery:10Advantage:-2. On a ground hit, it combos directly into 2D for a hard knockdown or a follow-up combo. 8.5K 30.5K 2.7K . For Example: 2369 for a j.236 input. 23. It can also be kara canceled from 6S for another range increase. The big move to look out for is 2HGuard:LowStartup:11Recovery:26Advantage:-18, as it has the longest recovery and opens himself up for a jump in with Baiken's j.SGuard:HighStartup:8Recovery:19Advantage:. They have some good and bad matchups, but can be very effective in the right hands. Testament pressure is now something to worry about in this new patch, do not let them lock you down. The most well-rounded defensive toolkit in the game. The recovery of an attack refers to the amount of time an attacker must wait before he may perform another action, even blocking. Only occurs if the first hit successfully connected. Dustloop Wiki is an unofficial wiki dedicated to games developed by Arc System Works. While its range is shorter than f.S, it functions as a good counter poke at the same speed, as it does not move Sol's hurtbox very far forward while sporting a significantly disjointed hitbox. I don't understand what makes that matchup positive for Anji. Good for frame traps as most light normals can cancel into it and immediate cancels leave a very small gap in blockstun. Has much better range than the animation implies, enough to hit from round start. Indicates an entity that exists seperately from the character was spawned. Jack-O is a woman with green eyes and red hair. A strong okizeme tool thanks to its high advantage on block and useful for resetting offense against a defending opponent reluctant to challenge. Chipp's speed allows him to maneuver around Ram's big scary moves in neutral, keeping her "honest" to a certain extent. The number of frames for which a move has hitboxes. The advancing plus on block mid. If the first hit of a combo, applies an additional +20. Ramlethal is a top character in Justin Wong's Guilty Gear Strive tier list. Guilty Gear Strive llegar el 7 de marzo a Xbox, PC y Game Pass This opening is designed such that the attacker can easily counter the defender's attack with his own.s, and Kabari at longer ranges. Will force a Wall Break if the opponent touches the corner. Level which makes it useful to use after a 2D knockdown. Playing neutral vs Nago will include a lot of dash blocking because dude loves to just swing that sword. which can be used to challenge pressure, and 2D, a Low ProfileWhen a character's hurtbox is entirely beneath an opponent's attack. 12k matches is a lot, and 100 matches PER MU is not bad. They are still quite awful on whiff however, and proper baiting of moves like Nago's, Keep an eye on his blood! Jack-O's space control with minions can be difficult to maneuver around, but once Baiken gets in, it's over. Use this to break the wall if Fafnir won't combo in time and the opponent is at ground level. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. SOL BADGUY Guilty Gear STRIVE Overview Guide - YouTube Its vertical range and fast recovery makes it a low risk anti-air, and in some cases is more useful than 5K, being easier to utilise on Counter Hit for short burst damage conversions into Clean Hit Volcanic Viper.

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guilty gear strive sol matchups